Educators of Technical, Technology and STEM education continue with us, to advocate for hands-on skilled training. Thought leaders from around the country have discussed ways to accomplish this through education reform. C. M. Rubin published a discussion with Charles Fadel.
Contemporary education is failing our students because we are stuck in a curriculum designed for a different century, We need to re-examine college entrance requirements (and their tests). They hold change hostage to antiquated and incomplete requirements. Massive adaptation must be demanded by parents and educators alike. Without these changes, we will be unable to adapt curricula to reflect modern needs. It starts with creating a framework for WHAT we need to teach, which must be comprehensive yet concise and actionable
The Construction Zone product line consists of 33 workstations representing 25 different skilled trades. Each workstation includes a ten hour, hands on work experience and comes complete with curriculum, professional tools, equipment, and supplies.
Curriculum with full color photographs guides the students through the hands-on activities and provides information about the trade as a career. Math, science, reading, and writing skills are integrated into the curriculum to give students real world examples of their use in daily life and on the job site.
Technology in Action
Manufacturing is one of the most important factors to the economy of a country because it affects the wealth of a country and the standard of living its people enjoy. You only have to look at any number of countries and if they have a strong manufacturing base, they in turn also have a high standard of living. If it were possible to gaze into a crystal ball and look into the future of manufacturing, many amazing things are happening now and will happen in the near future. The use of the Internet will continue to play a major role in how manufacturing is conducted throughout the world. Some of the Web-based technologies such as machine tool control, machine diagnostics online, e-Procurement, e-Manufacturing, Virtual Reality and Simulation, etc., are available now. Investments being made now in new technology will pay huge dividends in product quality, increased productivity, decreased time to market, reduced manufacturing costs in the future.
How often we wish for another chance
To make a fresh beginning,
A chance to blot our mistakes
And change failure into winning--
And it does not take a new year
To make a brand-new start,
It only takes the deep desire
To try with all our heart
To live a little better
And to always be forgiving
And to add a little laughter
To the world in which we're living--
So never give up in despair
And think that you are through,
For there's always a tomorrow
And a chance to start anew.
Article for Review
Visualization and model building are skills that technology instructors have been providing their students for some time. Using visualization and the ability to replicate a model are skills that can be enhanced when students are introduced to communication simulation and the process of developing simulated representations of reality. In this article, the authors explain how to develop and design a communication simulation using a physical security analysis of a computer laboratory as the theme of the activity. Communication simulation from the authors’ viewpoint is the use of technology and visualization to allow the student to communicate by using a model
Computer developed simulations are new teaching tools that faculty are starting to use in their classrooms. In this paper, the authors look at one type of simulation, communication, which can be implemented into the classroom using a physical security analysis from a technology/visualization perspective. However, to disseminate this article to a broader audience and to be consistent with the understanding of the terminology used throughout the narrative several terms will be defined using Wikipedia as the resource. As Clark Aldrich states (2009, p. xxxii), “The lack of common terms is a huge problem, and it has substantially hindered the development of the simulation space. Sponsors, developers, and students have not been able to communicate intelligently.”
Follow The Money
In order to bolster the fast-growing fields of science, technology, engineering and mathematics (STEM), the U.S. Department of Education will provide more than $21 million in grants to fund 478 fellowships at colleges across the country.
The awards are part of the Graduate Assistance in Areas of National Need (GAANN) initiative, which provides graduate fellowship programs to students who can demonstrate exceptional academic skill and financial need. These new grants will assist 163 students who major in STEM subjects, including chemistry, physics, biological sciences and computer science.
Every new classroom project must satisfy available resources within three dimensions: 1) time, 2) money and 3) physical space. The 2016 New Media Consortium Horizon Report for K-12 Education anticipates that makerspaces will be highly adopted in schools across the country within the next year. Maker education and makerspaces are the hot topic in STEM education right now.
Over the last year I have worked with many teachers in a professional development environment who are simultaneously enthusiastic about the idea of a makerspace, and frustrated by the limitations of space in their schedule, budget and classroom layout. We all want a makerspace, but how do we make that happen within these constraints?
Ready for the Good News?
You do not need wait for additional funding or a district-wide initiative to build your own classroom makerspace. Teachers can embrace makerspaces with any level of experience and with any available resources.
The Art of the Future
The economy is the single most important issue for a sizable majority of voters in the 2012 presidential race according to the latest Washington Post-ABC News Poll. Similarly, U.S. competitiveness, entrepreneurship, and innovation are the hot topics in politics and business. On Wednesday, January 18, 2012, Harvard released a survey of approximately 10,000 alumni, from the Harvard Competitiveness project, indicating American competitiveness will decline over the next three years, according to 71% of those surveyed.
Glassdoor study released. The job search engine analyzed more than 500,000 resumes and self-reported salaries to determine which majors pay the most during the first five years after graduation. Eight of the 10 most-bankable majors are tied to engineering or technology, such as computer science, electrical engineering and information technology. Nearly half of the majors listed are in science, technology, engineering and math (STEM) fields, though business-related majors, such as accounting and marketing, crack the top half of the 50 majors listed.
YOUR FUTURE is MADE in MANUFACTURING, An Introduction to Manufacturing, Teachers Guide, recommended for grades 6-12
I am constantly in awe of what you do every day. You inform, you influence, you interact, and most importantly, you inspire young people preparing for the exciting world of learning and work.
Over the next decade, 2 million manufacturing jobs will go unfilled due to the skills gap. With your help, we can mitigate this gap and show students the reality of modern manufacturing. Many people of all ages are amazed to learn how much we manufacture in the United States and how diverse the careers are in our dynamic industry. Today’s manufacturing is about new innovation, making an impact, and a chance to design and build the future .Whether they are interested in design, engineering, or even the business side of the industry, there is a place for everyone in manufacturing. Not only does our industry offer a wide variety of demanding and fulfilling roles, it also offers high pay and opportunity for career advancement.
About five years ago, I noticed it was getting more and more difficult for my students to retain the information presented in my CNC Machining Program. You see, at that time, I was making widgets in class that demonstrated the basic processes performed on CNC machines. These widgets, though, had no meaning to my students because they weren’t part of anything real or usable.
The result? Students were disinterested.
One day, while shopping for a remote control (RC) car, it occurred to me these cars are like an actual vehicle, with four-wheel, independent suspension and transmissions with front and rear differentials. As a CNC manufacturing engineer, before I entered teaching, I machined driveline components for agricultural and military applications. So, as a teacher, I knew the driveline components on the remote-controlled cars were machined and closely represented a real-life driveline. A closer examination of the RC car revealed to me I could use the resources in my CNC lab to design, re-engineer, set up, program and run almost the entire RC car as a class project.
The National Automotive Technicians Education Foundation (NATEF) has developed an online guide targeted toward automotive technicians who are interested in transitioning to an instructor role. The guide covers such teaching topics as lesson planning, lesson delivery, student assessment and useful resources for new instructors. The NATEF New Instructor Guide, which is available free to all instructors, was developed through a grant from Ingersoll Rand.
NATEF said it created this guide to help new automotive instructors be more successful in making the transition from doing to teaching. It also provides resources for instructors already in the field.
When Gene Hickey began teaching the art of machining in 1977, computer-aided manufacturing wasn’t a part of the curriculum. The Atari 2600 video gaming system was introduced that same year and, at $265 was a luxury for most households. When Hickey decided to return to the classroom in 2006 – after a 15-year hiatus – he entered an environment where his students were computer-literate, having grown up using gaming systems that had gone mainstream with graphics that rivaled those in animated films.
About one-third of American workers are now engaged in some kind of freelance, or project-based, work. Students are graduating into a working world that encourages short term projects or “gigs” over full time employment. And, for those who do work in full time jobs, they often organize their work into projects, work collaboratively in teams and solve unique and pressing problems. In this year long campaign titled “It’s a Project-Based World,” Getting Smart is exploring the economic realities of a project-based world as part of the equity movement to ensure all students are prepared for college, career and citizenship.
The12th annual eCYBERMISSION, one of several science, technology, engineering and math (STEM) initiatives offered by the Army Educational Outreach Program (AEOP), sponsored by the U.S. Army and administered by the National Science Teachers Association (NSTA), is a free online learning competition designed to cultivate student interest in STEM by encouraging students in grades six through nine to develop solutions to real-world challenges in their local communities. Students can win on a state, regional, and national level, with national winning teams receiving up to $8,000 in U.S.
STEM, Pre-Engineering, Machine Design
Developed by IEEE as part of TryEngineering
The Getting Your Bearings activity explores the concept of friction and shows how ball bearings reduce friction. Students learn about different uses for ball bearings, how the design has changed over time to incorporate roller bearings, test friction using marbles, and identify the use of ball bearings in everyday items.
Lesson focuses on the concept of friction and the use of ball bearings to reduce friction.
- Students learn about friction.
- Students learn how incorporating ball bearings in a machine design can reduce friction.
- Students learn about many machines that incorporate ball or roller bearings.
- Students learn about teamwork.
Students learn about friction and how ball bearings reduce friction and extend the life of machines. Topics examined include friction, ball bearings, engineering design, and problem solving. Students work in teams using marbles to simulate ball bearings.
Buick Achiever Scholarships will be awarded to students who excel in the classroom and give back to the community. To be eligible for the program, high school seniors or current undergraduate students must be looking to obtain a college degree in science, technology, engineering, math, also known as STEM, or other eligible fields related to the auto industry.
Created in 2011, the Buick Achievers Scholarship Program has awarded $16.5 million to students across the U.S. This year, the program will award 100 scholarships of up to $25,000 per year, renewable for up to four years, or up to five years for qualified engineering programs.
“The Buick Achievers Scholarship Program is helping students across the U.S. pay for and obtain a quality secondary education focused on STEM,” said GM Foundation President Vivian Pickard. “Through the program, we are helping to shape the next generation of leaders and innovators for the automotive industry and for other sectors important to the future success of our country.”